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Diggory Home, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He is muscular with a powerful set of arms. With bright silver hair and a scraggly beard. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Logical. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Home, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 5 (-3)15 (+2) 8 (-1)14 (+2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Dustin Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dustin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Dustin Wellington, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Cory Badger, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair down. He has hazel eyes and a brown hat with a grey feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with poetry.

History: Born in the north to a Merchant, Cory learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Immigrant, Family. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Cory Badger, Male Human Adept 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 120 pp.


Social Check DCs


Arnold Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His chestnut hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Priest; and he would like to get married and retire

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Arnold Holton, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the right. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of giants once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in kukri use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Gilbert Peyton, Male Human Fighter 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 19 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 800 gp. Black pearl (1500 gp). Golden pearl (110 gp). Star ruby (1500 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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