Balimaar Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a Stetson hat to cover his moderate length chestnut hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He has all his life been fascinated with music.
History: When he was but 4 years old his parents immigrated from the south. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: Wants a kiss.
Ideals: Entrepeneur, Artistic. Bonds: Has a crush, Immigrant, Job. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. Fire opal pendant on a fine gold chain (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Rayden, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp.
Trey Westcott, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man is wearing a long, brown, dusty cloak. His hair is brown and curly. His eyes are likewise gray.
Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and to be a gardener again
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Giant
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 1000 sp. Moss agate (16 gp). Moonstone (50 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Darby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears dark leathers with embroidery. His hair is long and red with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Body Guard business at a young age. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Bonds: Attractive, Family, Job, Debt. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2900 sp. 1 Bullseye lantern.
Ernest Asheton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black deerstalker hat and black clothes. He has a long black beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: When he was but 4 years old his parents immigrated from the south. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Rock crystal (50 gp). Golden yellow topaz (300 gp). Hematite (16 gp).
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