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Advanced [show]


Charles Clapham, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a yellow small hat and yellow clothes. He has no hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Charles studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Charles Clapham, Male Human Rogue 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow leather gloves, a yellow jacket, and tight pants. His white hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born on a small isolated farm. A freak accident while working with his Roofer mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Revenge; and many brigands want him driven away

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Trym Stanford, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Tatum, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear flannel, and his gloved hand is found clutching a rapier. He wears a colorful flower in his white hair. He has hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He worked as a nervous Sellsword and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Ralf Tatum, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Solomon Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with yellow socks and a vest with buckled shoes. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered dancing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Solomon Lincoln, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Bernard Dayton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his right hand. With a patchy black beard and wild black hair. He has several tiny topaz earrings on each ear.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Adventurer business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Flaws: Mundane. Bonds: Rich, Job, Enemies. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Dayton, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)12 (+1) 19 (+4)15 (+2)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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