Gerard Marlowe, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries spears. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the west. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerard's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To get a good night's sleep.
Ideals: Fighting, Philantrophist. Flaws: Addict, Insomniac, Antagonistic. Bonds: Poor. Occupation: Ploughman
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Arnold Langley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His white hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Ideals: Athletic. Flaws: Ugly, Disease, Racist. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp. Peridot (60 gp). Blue sapphire (600 gp). Eye agate (14 gp). Amethyst (100 gp). 1 Minor magic item.
Thomas Cason, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has done his best to style his silver hair to look like a famous performer. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 sp. Tourmaline (90 gp). Golden pearl (90 gp). Rose (50 gp).
John Davenport, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Eccentric and domineering, John will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1000 sp.
Gomory Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Miller does. His silver hair is heavily combed to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gomory was born in the south. At a young age he loved to build and create. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (300 gp). Jasper (40 gp). Amethyst (80 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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