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NPC Generator

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Advanced [show]


Gilbert Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in brown turtlenecks beneath a red coat with black slacks. He sports a long auburn beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Military, Family. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Gilbert Tatum, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Red-brown spinel (130 gp). Silver pearl (130 gp). Coral (130 gp). 2 Tanglefoot bags. 2 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Charles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a black cloak and cross-gartered brown stockings. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Charles Hadleigh, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. 2 Thunderstones. 1 Smokesticks. 4 Antitoxin.


Social Check DCs


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has styled his auburn hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a barber and was forced into it by his family

Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Rodney, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 6 (-2)16 (+3)
Skills Arcana +4, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Vance, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and curly. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Shy, Fearful, Racist. Bonds: Adventurer. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Drogo Vance, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Solomon Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black costume with the symbols of magic on his torso. He has moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: His father raised him in a mountain cabin. His druidic abilities were realized during a raid on his village. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and to protect his home

Ideals: Persistence, Gifted. Flaws: Cynical. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Atterton, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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