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NPC Generator

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Advanced [show]


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His long auburn hair reaches down to his waist. His violet unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Adam has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Disease, Cynical, Shy. Bonds: Rich, Military. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Adam Merton, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Citrine (30 gp). Blue quartz (10 gp). 3 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Kyle Woods, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is knotted and matted. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.

Motivation: He is greedy.

Flaws: Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Kyle Woods, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His golden hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Disease, Antagonistic. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

William Tattersall, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely red suit with white socks and a vest with buckled shoes. His black hair, when down, is lengthy. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born in a small island village. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Persistence. Flaws: Shy, Secretive. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Marleigh, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears tight fighting clothing, which leaves very little to the imagination. His golden hair is smooth and relatively long. His eyes are a pleasant amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carter mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Philantrophist, Artistic. Flaws: Disease, Insomniac. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Everard Winchester, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 4 Tanglefoot bags. 1 Holy water. 1 Everburning torch.


Social Check DCs

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