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NPC Generator

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Advanced [show]


Don Altham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, red cloak. His brown hair is drawn into a tight pony tail with a clover scrunchie. His skin is flawless and his violet eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Slave, Nature, Job. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Don Altham, Male Human Rogue 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 11 (+0)19 (+4)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


William Axton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long silver hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Server. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Enemies, Job, Family. Occupation: Server

Voice: Low range voice

Attributes [hide]

William Axton, Male Human Fighter 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Passionate, Philantrophist. Bonds: Rich, Family, Military. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Anthony Alton, Male Human Paladin 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)4 (-3) 11 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Sard (70 gp). Hematite (7 gp). Pink pearl (40 gp).


Social Check DCs


Kyle Tenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green wide-brimmed hat and green clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Locksmith business at a young age. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Tenley, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Law, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown painted combat armor at almost all times. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: Human compassion; and further expansion of business

Ideals: Disciplined, Gifted. Bonds: Immigrant, Mentor. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Tim Law, Male Human Wizard 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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