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Advanced [show]


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Aldous Blankley, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a necromancer, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor, Nature. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Theobald Sheldon, Male Human Warrior 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Iolite (60 gp). Malachite (11 gp). Rhodochrosite (11 gp).


Social Check DCs


Aldous Byron, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple blue robe with tan stripes complete with hood. He has wavy golden hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Byron, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 46000 sp. Malachite (6 gp).


Social Check DCs


Trey Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Trey Darlington, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Norman Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Flaws: Shy, Disease. Bonds: In love, Adventurer, Has a crush. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Spalding, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Black star sapphire (1600 gp). Jet (40 gp). Amethyst (40 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs

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