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NPC Generator

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Advanced [show]


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is dressed in an above average manner, and his gloved hand is found clutching a pickaxe. His hair is short and red. His amber eyes dart from person to person.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Hedonist, Shy, Disease. Bonds: Attractive. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Lance Barton, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 8 (-1)17 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Palomarez, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of drow

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Slave, Nature. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Alex Palomarez, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear white clothing when he does not wear armor. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Born to a Sailor, his mother struggled to pay the bills. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Charles's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Flaws: Insomniac, Selfish, Antagonistic. Bonds: Poor, Has a crush. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Charles Winthrop, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. Jasper (70 gp). Rock crystal (70 gp). Fire opal (600 gp).


Social Check DCs


Randal Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He tends to wear a large grey jacket. He has a hunchback. His chestnut hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Randal Staurheim, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky brown painted plate armor. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Manfred was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Shy, Greedy. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Manfred Kendal, Male Human Ranger 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1800 gp. Banded agate (16 gp). Pink pearl (50 gp). Zircon (50 gp). Violet garnet (1600 gp). Star ruby (1200 gp).


Social Check DCs

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