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NPC Generator

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Advanced [show]


Richard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large yellow jacket. He keeps his golden hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Addict. Bonds: Mentor, Job. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Richard Redfield, Male Human Commoner 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insomniac, Disease, Shy. Bonds: Rich. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Ernest Davenport, Male Human Cleric 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Just what you see.


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Anselm hails from a village terrorized by goblins. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He was granted divine powers by his dying sister.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Anselm England, Male Human Sorcerer 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Haley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His blonde hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and to settle down with his crush

Ideals: Disciplined. Bonds: Attractive, Has a crush, Poor, Immigrant. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Haley, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Alexandrite (900 gp). Lapis lazuli (6 gp). Brown-green garnet (160 gp).


Social Check DCs


Dustin Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and very short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Mentor, Adventurer. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Dustin Jacobs, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Breastplate.


Social Check DCs

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