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NPC Generator

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Advanced [show]


Wymar Vance, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, white, dusty cloak. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: This man loves music and to teach people music more than just about anything. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Armorer, but he got bored and became a Server. He has set out to sabotage the competition.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted. Bonds: Military, Job, Enemies. Occupation: Server

Voice: Raspy

Attributes [hide]

Wymar Vance, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 3100 sp.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear blue clothing when he does not wear armor. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Family, Nature. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Gerald Kenley, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. Blue quartz (14 gp). Malachite (14 gp).


Social Check DCs


John Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin brown vertical stripes and grey pants. He has a long brown beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Philantrophist, Artistic, Athletic. Flaws: Insane. Bonds: Adventurer. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

John Allerton, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 21000 sp. 1 Half-Plate.


Social Check DCs


Simon Branson, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet coat over a brown low-cut shirt, and a top hat upon his head, and a wedding ring on his left hand. He sports a long auburn beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: In love. Occupation: Navigator

Voice: French accent

Attributes [hide]

Simon Branson, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. Amber (80 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Percival Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His white hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Job, Nature. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Percival Everleigh, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)17 (+3) 11 (+0)7 (-2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 500 gp.


Social Check DCs

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