Hubert Carlton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Hubert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Attractive. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 300 gp.
Roger Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His golden hair is still thick. He has several tiny amethyst earrings on each ear.
Personality: Roger wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined, Gifted. Bonds: Rich, Military, Immigrant. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp.
Peter Browning, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He has a long golden beard with little hanging trinkets. He has a dull look in his green eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better village for his children.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. Tiger eye turquoise (14 gp).
Adam Axton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has worked as a Miner like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Logical. Bonds: Job, Attractive, Religious. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 4000 sp.
Wymar Burton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white cloak and cross-gartered black stockings. He wears a feathered hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
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