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NPC Generator

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Advanced [show]


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His moppish blonde hair is in a traditional bowl cut. He has amber eyes and a tan hat with a yellow feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Sellsword, but he was a colossal failure. He has achieved small success as a Architect.

Motivation: Wants to open a new tavern.

Bonds: Job, Enemies, Poor. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Drogo Wentworth, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp. Moss agate (14 gp). Malachite (14 gp). Star ruby (1200 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His auburn hair and beard is wavy and long. He has hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Professionalism, Gifted. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Gerald Jacobs, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright tan suits and hats. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Roofer for hire.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Attractive, Adventurer, Job, Family. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Walcott, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Athletics +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Seamstress soon after.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Flaws: Insane. Bonds: Attractive, Job, Family, Poor. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Norman Morton, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Henry Bing, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Shipwright does. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has drifted from career to career and currently works as a Shipwright.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Henry Bing, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 80 pp. Aquamarine (600 gp). Alexandrite (600 gp).


Social Check DCs

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