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NPC Generator

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Advanced [show]


Shane Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin white vertical stripes and brown pants, and he perpetually has his rapier ready. His hair is always cut to a buzz. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: Born in the west to a Navigator, Shane learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Navigator.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Shane Trowbridge, Male Human Rogue 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)8 (-1) 5 (-3)13 (+1)
Skills Insight +0, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His broad hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: Gomory was born in the north. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Engraver.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Persistence, Entrepeneur, Optimist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Gomory Colby, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)6 (-2) 15 (+2)8 (-1)
Skills Athletics +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 sp. Red-brown spinel (40 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Born in the west to a Barrister, Godfrey learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Barrister has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Godfrey Thackeray, Male Human Bard 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 16 (+3)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (800 gp).


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Optimist. Bonds: Guardian, Nature, Religious, Family. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Geoffrey Mitchell, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Celestial, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Richard Walcott, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a violet suit, black shirt, and pastel tie. His white hair is kept up in a ponytail inside a feathered hat. His ears are large.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and many illithids want him driven away

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Richard Walcott, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)9 (-1) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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