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NPC Generator

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Advanced [show]


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a hunchback. His auburn hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. As long as the job gets done he does not care how it got done.

History: Simon hails from a village terrorized by illithids. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Simon Graham, Male Human Rogue 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Miles Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Flaws: Insane, Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Miles Landon, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Nature +5, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Rhodochrosite (16 gp). Hematite (16 gp). Moss agate (16 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Reid, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple tan robe with black stripes complete with hood. He has red hair. His eyes are blue and catlike.

Personality: Eccentric and domineering, Gerard will drive conversation. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Adventurer, but he got bored and became a Healer. He has achieved small success as a Healer.

Motivation: To prove his worth to the world; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Extrovert, Professionalism, Fighting. Flaws: Impulsive. Bonds: Job. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Gerard Reid, Male Human Aristocrat 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Robert Ryley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of falchions on his belt, each one with a jet on the hilt. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Disciplined. Flaws: Insane, Depressed. Bonds: Military, Immigrant. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Robert Ryley, Male Human Wizard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 800 gp.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries a battered quarterstaff and tarnished longsword as well. He wears a top hat to hide his balding. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his father before him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Rich, Job, Enemies. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Anselm Eastoft, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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