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NPC Generator

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Advanced [show]


Henry Budd, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: American accent

Attributes [hide]

Henry Budd, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his silver hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Professionalism, Joker, Fighting. Flaws: Disease. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

William Remington, Male Human Bard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Black opal (900 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is wearing a long, black, dusty cloak. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Attractive, Job, In love, Rich, Adventurer. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Lance Redfield, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears brown trousers with black and red striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a flapper bob. His thin eyebrows rest above his beady hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised in a mountains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Nature, Mentor. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Trey Roscoe, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Pacifist, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Spaulding, Male Human Paladin 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver ewer (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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