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NPC Generator

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Advanced [show]


Odo Washington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Odo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Attractive, In love. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Odo Washington, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs


Nicholas Berkeley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears skinny pants and wears a blue and tan robe with the hood down. His hair is short and brown. He has several tiny opal earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up sword and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Nicholas Berkeley, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. Rose (30 gp).


Social Check DCs


Dustin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright white suits and hats and is in decent physical shape. His golden hair is smooth and relatively long. His eyes are gray.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Slave. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Birkenhead, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Dyer. His hair is always cut to a buzz. He has green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Mentor. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Raymond Adley, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Harper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Ideals: Joker. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Geoffrey Harper, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)17 (+3) 12 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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