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NPC Generator

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Advanced [show]


Dustin Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Mitchell, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Pink pearl (130 gp). Deep green spinel (130 gp). Carnelian (70 gp).


Social Check DCs


Frederick Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Attractive, Religious, Poor, Nature. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Frederick Hallewell, Male Human Warrior 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: Jeweled gold crown (4000 gp).


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Jeweler uniform. He wears a feathered hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with singing.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Gunter Sherwood, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: The child of eastern immigrants he idolized his father. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Richard's father didn't care for him much, and the feeling was mutual. He has worked as a Merchant like his father before him.

Motivation: He feels threatened by others; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Richard Payton, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 5 (-3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 2000 sp. Aquamarine (900 gp).


Social Check DCs


Peter Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time and is in decent physical shape. His hair is black, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Bowyer, but he was a colossal failure. He has achieved small success as a Masseuse.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Peter Merton, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)8 (-1) 12 (+1)18 (+4)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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