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NPC Generator

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Advanced [show]


Heward Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Shy, Insane. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Washington, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gunter Woods, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing a long, yellow, dusty cloak. He has a hunchback. He has styled his red hair well, parting it to the left. His blue eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Hunter in town.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new hunter responsibilities is difficult

Flaws: Ugly, PTSD. Bonds: Job, Nature, Religious. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Gunter Woods, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 cp.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a long chestnut beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Logical. Bonds: Immigrant. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Hunter Milton, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills History +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Sculptor, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Bonds: Attractive, Poor, Military. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Shipley, Male Human Commoner 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is auburn and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: Born to a Ruler, his father struggled to pay the bills. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Lance Landon, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)5 (-3) 12 (+1)10 (+0)
Skills Medicine +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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