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NPC Generator

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Advanced [show]


Gilbert Shelby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. He has done his best to style his blonde hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 4 years old his parents immigrated from the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Gilbert Shelby, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Religion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He has a long silver beard with little hanging trinkets. His violet eyes peer out from beneath his feathered grey hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Knight business at a young age. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Insomniac, Depressed. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Knight

Voice: German accent

Attributes [hide]

Wymar Birkenhead, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40 pp. Eye agate (7 gp). Azurite (7 gp). Rock crystal (40 gp).


Social Check DCs


Cory Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His blonde hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Bonds: Attractive, Religious, Mentor. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Cory Kinsley, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of magic around his neck, and a sword on his belt. He keeps his red hair in a pixie cut. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Dustin Wallace, Male Human Druid 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)19 (+4) 8 (-1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Terran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Moss agate (14 gp). Carnelian (50 gp). Sard (50 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries pickaxes. His red hair is braided into rings. He has gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: Adam was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adam took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted, Persistence. Bonds: Nature. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Adam Kendal, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Lapis lazuli (14 gp).


Social Check DCs

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