Tim Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear grey clothing when he does not wear armor. His hair is golden and curly. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Mayor, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Athletic, Logical. Flaws: Disease, Addict. Bonds: Job, Family. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Azurite (12 gp). Pink pearl (120 gp). Chrysoprase (20 gp). 1 Masterwork Common Ranged Weapon.
Hunter Ansley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears bulky black painted plate armor. His whole body is exceptionally muscular. His auburn hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He struck the Knight job and began his own company from there.
Motivation: Expand his business; and to be a tailor again
Ideals: Optimist. Flaws: Hedonist. Bonds: Immigrant, Military, Job. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Kyle Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large green mantle and cape that has been intricately interwoven into his black robe, and is pretty ugly. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lewis Breeden, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries a battered whip and tarnished nunchaku as well. His moppish black hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Gifted, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp.
Guy Clayden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his chestnut hair well, parting it to the left. His green eyes peer out from beneath his broad grey hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Emotional, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 16 (+3) | 15 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 16
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple +6
Possessions: 1000 gp. Jasper (50 gp).
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