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NPC Generator

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Advanced [show]


Patrick Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Patrick studied abroad. A gifted student he started as a Mercenary, but he got bored and became a Cook. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Cook

Voice: German accent

Attributes [hide]

Patrick Cason, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 4 Tanglefoot bags.


Social Check DCs


Bernard Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large violet mantle and cape that has been intricately interwoven into his green robe. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Bernard Colby, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 10000 cp.


Social Check DCs


Drogo Perry, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and blue robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Assassin in town.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He struck the Assassin job and began his own company from there.

Motivation: To get a good night's sleep; and to be a server again

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Job, Poor. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Drogo Perry, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely red suit with yellow socks and a vest with buckled shoes. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Poor, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Ernest Cromwell, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 44000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (200 gp). 1 Chain shirt. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Blacksmith. His hair is short and brown. His green eyes peer out from beneath his broad white hat.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to reunite with his absent father

Ideals: Professionalism. Flaws: Shy, Ugly. Bonds: Job, Family. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Kyle Denholm, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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