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NPC Generator

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Advanced [show]


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he prefers to wear blue clothing when he does not wear armor. His long red hair is drawn into a two foot long braid. This gray eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Disease. Bonds: Family, Immigrant, Nature. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Barton, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. Violet garnet (600 gp). 4 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Wymar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: Wymar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Shy. Bonds: Job, Rich, Guardian. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Wymar Hadleigh, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Shirley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is typically in his Unemployed uniform. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Attractive, Immigrant. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Shirley, Male Human Wizard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 900 gp.


Social Check DCs


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His whole body is exceptionally muscular. His wide-brimmed hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: He got into the Mercenary business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Reynard Marley, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 30000 cp.


Social Check DCs


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to cover his moderate length golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Roger was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and he is greedy

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Family, Adventurer, Guardian. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Roger Blackwood, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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