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NPC Generator

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Advanced [show]


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He sports a long black beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gomory was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Masseuse.

Motivation: Revenge; and further expansion of business

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Gomory Milton, Male Human Cleric 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 14 (+2)5 (-3)
Skills Insight +5, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a faded coat and loose pants complete with broad hat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Courier, who enjoyed hunting, Gilbert was taken on many hunting expeditions. After coming to the age of reason, Gilbert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the west; and to share knowledge with the world

Ideals: Gifted, Logical, Entrepeneur. Flaws: Insane. Bonds: Nature. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gilbert Kitchur, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. Brown-green garnet (60 gp). Citrine (40 gp). Moonstone (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Peter Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Ideals: Professionalism. Flaws: Mundane, Greedy. Bonds: Poor, Job, Has a crush. Occupation: Detective

Voice: Whispers

Attributes [hide]

Peter Ansley, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting brown shirt and pants. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Artistic. Flaws: Insomniac, Secretive. Bonds: Attractive, Family. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Kody Hartford, Male Human Expert 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 500 gp. Jasper (60 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Gunter Rayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and likes to wear ponchos typically of a light brown in addition to tight pants. He wears a colorful flower in his golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Nature, Family. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Gunter Rayden, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 7 (-2)16 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs

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