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Advanced [show]


Kyle Huckabee, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a grey and white robe with the hood down. He wears a small hat to cover his moderate length auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, PTSD. Bonds: Religious, Mentor. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Kyle Huckabee, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing the road beaten gear of a warrior. He has moderate length white hair. He has several tiny sapphire earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He has never given up on his music dream.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Selfish, Disease. Bonds: Rich, Job. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Gerald Ramsay, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Hematite (15 gp). Carnelian (40 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries axes. He has a long black beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Joker. Bonds: Attractive, Rich. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Blythe, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Simon Chester, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: Simon was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Insomniac, Emotional, Shy. Bonds: Immigrant, Attractive. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Simon Chester, Male Human Paladin 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 7 (-2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Ignan, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears his black hair up. His eyes are likewise gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: Gifted from a young age, Anselm studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Impeccable. Flaws: Antagonistic, PTSD, Insane. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Anselm Cooper, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 pp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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