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Advanced [show]


Guy Nash, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He is an epitome of beauty. His hair is auburn, silky, and of moderate length. He has green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Guy Nash, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Miles Langley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow small hat and yellow clothes. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was always a brilliant, if unscrupulous mind. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Insomniac, Antagonistic, Insane. Bonds: Mentor. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Miles Langley, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his kukri, and carries kukris. He has moderate length golden hair. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Immigrant. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Randal Willoughby, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy green suit. His golden hair has been sun bleached extensively. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Unemployed mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Guardian. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Trym Bentham, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)17 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 34000 sp.


Social Check DCs


Ralf Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. His half smiles and amber eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ralf was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Ralf Trollope, Male Human Bard 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)6 (-2) 10 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs

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