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NPC Generator

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Advanced [show]


Randal Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is always cut to a buzz. His hazel eyes peer out from beneath his broad black hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Randal hails from a village terrorized by orcs. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Randal began to lead the lost caravan. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Randal Haley, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 46000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His hair is black and curly. This green eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast mountains. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Ernest Law, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Star rose quartz (60 gp). Banded agate (7 gp). Violet garnet (1000 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Weston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting yellow shirt and pants. He has black hair. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Born to a Performer, his mother struggled to pay the bills. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Joker, Pacifist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Kody Weston, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Soapmaker does. He has a small bristly mustache and wavy red hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Jocelyn was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He struck the Soapmaker job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Jocelyn Blankley, Male Human Cleric 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 40 pp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long black beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Atterton, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Azurite (14 gp). Rock crystal (70 gp).


Social Check DCs

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