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NPC Generator

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Advanced [show]


Geoffrey Digby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears light armors faded through time and improper care. His chestnut hair is thinning but still full. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Geoffrey was born the youngest of three triplets. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Adventurer, Family. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Geoffrey Digby, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 14 (+2)7 (-2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Blue star sapphire (1600 gp). Rhodochrosite (14 gp). Rich purple corundum (1600 gp). Silver pearl (160 gp).


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. His black hair is knotted and matted. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wymar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Logical, Gifted. Flaws: Emotional. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Hastings, Male Human Expert 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 900 gp. Moss agate (13 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a mountains tribe. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Artistic, Logical. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Patrick Hayden, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. Smoky quartz (20 gp). White pearl (90 gp).


Social Check DCs


Theobald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is generally well dressed albeit a few years behind the times. He wears his auburn hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Gardener like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Theobald Radcliffe, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a worn and beaten armor. He has a very tight haircut. He has gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has worked as a Apothecary like his mother before him.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Diggory Hadlee, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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