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NPC Generator

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Advanced [show]


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He got into the Architect business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Persistence. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Guy Windsor, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Justin Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Shy, Insane. Bonds: Slave. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Justin Dudley, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 13 (+1)18 (+4)
Skills Athletics +2, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 3000 cp. Moonstone (50 gp). Violet garnet (600 gp). 1 Magnifying glass.


Social Check DCs


Hunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. With bright blonde hair and a scraggly beard. His hazel eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hunter was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Actor for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Shy, Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Lindsay, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)8 (-1) 10 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Dean Weld, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his kukri ready. He wears a small hat to hide his balding. His eyes are green and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: Born in the south to a Marshal, Dean learned a great deal about his father's area of expertise. A gifted student he started as a Banker, but he got bored and became a Marshal. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: German accent

Attributes [hide]

Dean Weld, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp. 1 Breastplate. 1 Full Plate. 1 Full Plate. 1 Breastplate.


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is lengthy. He has several tiny opal earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Insomniac. Bonds: Rich, Mentor, Family, Adventurer. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Bradly, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Tourmaline (50 gp). Freshwater pearl (12 gp). 1 Half-Plate.


Social Check DCs

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