Thomas Blyth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear pastel clothing when he does not wear armor. His blonde hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 3 years.
Motivation: To be a Bellfounder again.
Flaws: Ugly, Greedy. Bonds: Poor, Job, Religious, Enemies. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Goblin, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Adam Graham, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His white hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Racist, Antagonistic. Bonds: Nature, Religious. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Golden pearl (110 gp). Azurite (4 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.
Manfred Haley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his brown robe and has his pickaxe always slung over his shoulder. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Bounty Hunter, his father struggled to pay the bills. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Ernest Ryley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man is typically in his Miller uniform. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling gray eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west his family was never financially stable. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 12 years.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Athletic, Impeccable. Flaws: Forgetful. Bonds: Job, Poor. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Gerald Gentry, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear tan tank tops with black pants. His skin is also unnaturally pale. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Mayor profession.
History: Gerald was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Mason. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Family. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. Smoky quartz (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
