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NPC Generator

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Advanced [show]


Dean Shelly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Fighting. Bonds: Attractive, Adventurer, Military. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Shelly, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 16 (+3)16 (+3) 8 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His brown hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Bentham, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey Stetson hat and grey clothes. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Poor, Family, Religious. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Ernest Kimberly, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Alexandre Clive, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length white hair. His eyes are a pleasant green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Has a crush, Rich, Military. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Alexandre Clive, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Deep blue spinel (600 gp). Violet garnet (600 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Extrovert, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Gunter Brandon, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)18 (+4) 17 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Infernal, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: Carnelian (30 gp). Eye agate (10 gp). Silver pearl (70 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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