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Advanced [show]


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He wears his golden hair down. His blue eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: Reynard was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He struck the Weaver job and began his own company from there.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Reynard Woods, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Star rose quartz (20 gp). 3 Antitoxin.


Social Check DCs


Roland Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is lengthy. He has gleaming, smiling green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Roland was raised in a hard working conservative environment. A gifted student he started as a Crown-heir, but he got bored and became a Sailor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Religious. Occupation: Sailor

Voice: French accent

Attributes [hide]

Roland Livingstone, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Nature +4, Stealth +0
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Climber’s kit. 1 Small steel mirror.


Social Check DCs


Drogo Norton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy brown pantaloons and a black scarf. He is an epitome of beauty. His moppish silver hair is in a traditional bowl cut. His hazel eyes peer out from beneath his top brown hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Drogo was born on a far northern mountains where he grew up under the tutelage of his father, an expert Guard. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Drogo Norton, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Performer. His chestnut hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and to settle down with his crush

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Has a crush, Military. Occupation: Performer

Voice: German accent

Attributes [hide]

Aldous Merton, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white tunic with black highlights, and long grey pants that bunch up around his shoes. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Philantrophist, Persistence. Flaws: PTSD. Bonds: Immigrant, Enemies. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Diggory Payton, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs

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