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NPC Generator

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Advanced [show]


Dean Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. He dropped out of school to support his sick mother, and resented it. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Family. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Dean Cholmondeley, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Godfrey Abram, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Eccentric and domineering, Godfrey will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has achieved small success as a Navigator.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Extrovert, Logical. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Godfrey Abram, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His tied-back hair is red. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: The child of a Architect, who enjoyed hunting, Randal was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Joker, Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Randal Marleigh, Male Human Rogue 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with green stripes complete with hood. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. He has blue eyes and a grey hat with a green feather.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Fisher

Voice: French accent

Attributes [hide]

Alex Barney, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Geoffrey Easton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Geoffrey Easton, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs

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