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NPC Generator

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Advanced [show]


Frederick Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear tan pants and tee shirts. His chestnut hair is kept up in a ponytail inside a Stetson hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Adventurer, Immigrant, Slave. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Frederick Darlington, Male Human Adept 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1500 gp.


Social Check DCs


Cory Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the south. He also is a firm believer in the manly ideal.

History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Pacifist. Flaws: Impulsive. Bonds: Immigrant. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Cory Bradly, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan armored body suit, with a simple blue line shooting up and back down. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: Godfrey hails from a village terrorized by giants. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined. Bonds: Attractive, Enemies, Slave. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Godfrey Kirby, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 cp. Black star sapphire (1000 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: Alexandre was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Alexandre was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Bonds: Attractive, Family, Religious, Job, Military. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Alexandre Soames, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Good lock. 1 Spyglass.


Social Check DCs


Ernest Halsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, and carries swords. His long auburn hair is drawn into a two foot long braid. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Opinionated. Flaws: Addict, Emotional, Mundane. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Ernest Halsey, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)15 (+2) 6 (-2)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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