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NPC Generator

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Advanced [show]


Odo Halsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown costume with the symbols of the four houses of cards on his torso. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: Born in the east to a Weaver, Odo learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Odo Halsey, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Alchemist’s fire. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Gunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel top hat and pastel clothes. He wears his blonde hair up. His gray eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Fortune-teller. He is obsessed with a lost civilization.

History: Gifted from a young age, Gunter studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Gifted, Impeccable. Bonds: Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Gunter Radcliffe, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)15 (+2) 8 (-1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Ralf Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is heavily combed to the right. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and he would like to get married and retire

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Mitchell, Male Human Ranger 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: A miniature golden chest with tiny emeralds lining the top (110 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1100 gp). A small bag of saffron. (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is cut close to his head. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He loathes his own lifestyle; and he has a crush on the local stableman

Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Has a crush. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Mitchell, Male Human Warlock 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 6000 cp. Rhodochrosite (8 gp). Silver pearl (150 gp). Smoky quartz (60 gp). Red garnet (150 gp).


Social Check DCs


Cory Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is braided into rings. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Cory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Tailor, who enjoyed hunting, Cory was taken on many hunting expeditions. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: He wants to meet his childhood hero; and to unite with his sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Clare, Male Human Expert 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 5 (-3)13 (+1)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs

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