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Advanced [show]


Frederick Beverly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Logical. Bonds: Nature, Adventurer, Rich. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Frederick Beverly, Male Human Aristocrat 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Brown-green garnet (60 gp). Jasper (50 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Breastplate. 1 Full Plate.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Job. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Theodoric Watson, Male Human Warrior 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Armorer

Voice: German accent

Attributes [hide]

Gerald Gresham, Male Human Wizard 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. With bright auburn hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Drogo Bentham, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp.


Social Check DCs


Hubert Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears silk and lounges about seductively. His hair is golden and curly. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Brewer.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Professionalism. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Hubert Yardley, Male Human Commoner 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 8
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 900 gp.


Social Check DCs

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