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NPC Generator

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Advanced [show]


Adelard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His skin is fair and his fingers are delicate and long. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Stableman and found it very stressful. During his travels, Adelard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adelard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adelard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Adelard Windsor, Male Human Adept 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp.


Social Check DCs


Guy Carlyle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed. Bonds: Immigrant, Attractive, Rich, Nature. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Guy Carlyle, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. This brown eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Terse. Bonds: Poor, Military, Immigrant. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Norman Harrington, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Trey Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports tan clothing, slightly heavier than average wear. His tied-back hair is brown. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Selfish, Disease. Bonds: Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Spaulding, Male Human Warlock 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)9 (-1) 12 (+1)18 (+4)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Moss agate (15 gp). Silver pearl (130 gp). Red-brown spinel (130 gp). 1 Average lock. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Hourglass.


Social Check DCs


Roland Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Roland was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Impulsive. Bonds: Family, Rich, In love. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Graham, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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