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NPC Generator

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Advanced [show]


Peter Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a gnolls raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Terse. Bonds: Poor, Attractive, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Kensley, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


William Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His auburn hair is knotted and matted. His eyes are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. William's mother didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and wants his loneliness to end

Flaws: Emotional, Antagonistic. Bonds: Adventurer, Has a crush, Mentor. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

William Shelley, Male Human Sorcerer 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a violet tunic with green highlights, and long brown pants that bunch up around his shoes. His red hair is matted, messy, and big. His eyes are a pleasant hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: He was born in a small plains village. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Has a crush, Nature, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Shelly, Male Human Druid 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp.


Social Check DCs


Henry Stanley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with white pants, and he perpetually has his greatsword ready. He is bald on top and has large red tufts of hair around his ears. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: Born to a Locksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Henry Stanley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has wavy black hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Charles was born the youngest of three triplets. After coming to the age of reason, Charles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Charles Vance, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Silver pearl (90 gp). Red garnet (90 gp). 1 Masterwork Musical instrument. 1 Crowbar. 1 Magnifying glass.


Social Check DCs

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