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Advanced [show]


Manfred Whitby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shepherd. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Ploughman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Manfred Whitby, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. Deep blue spinel (900 gp). Rhodochrosite (16 gp). Moss agate (16 gp). Star rose quartz (30 gp).


Social Check DCs


Arnold Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Arnold Berkeley, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: Just what you see.


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Ruler. His hair is blonde and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Ruler and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Ugly, Selfish. Bonds: Has a crush, Job. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Anselm Emsworth, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Glassblower, Solomon learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fletcher again; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Bradley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 17 (+3)18 (+4)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Simon Walpole, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant amber.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Adventurer father left him crippled. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to unite with his sister

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Simon Walpole, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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