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NPC Generator

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Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white tunic with brown highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He keeps his red hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Anselm was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To settle down with his crush; and he has a crush on the local weaver

Ideals: Disciplined, Persistence. Bonds: Attractive, Guardian, Has a crush. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Middleton, Male Human Sorcerer 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Immigrant, Mentor. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Diggory Blankley, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 50000 cp. Aquamarine (1200 gp).


Social Check DCs


Kody Home, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Stableman

Voice: American accent

Attributes [hide]

Kody Home, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Gilbert Harley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, black, dusty cloak. His silver hair is cut short. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.

History: Born to a Fletcher, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Harley, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1000 sp.


Social Check DCs


Patrick Chester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a yellow poncho over his likewise colored trousers and shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Patrick Chester, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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