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Randal Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. He has moderate length silver hair. This green eyed southerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Mason, who enjoyed hunting, Randal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Randal Kinsley, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 300 gp. Moss agate (5 gp). Golden yellow topaz (1100 gp). 1 Half-Plate.


Social Check DCs


Nicholas Clive, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white, dusty cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise violet.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north to a Bounty Hunter, Nicholas learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Depressed, Antagonistic. Bonds: Poor, Family, Job. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Clive, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Dustin Sydney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears violet trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His hair is brown and curly. His eyes are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Stableman, who enjoyed hunting, Dustin was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Bonds: Nature, Enemies, In love. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Dustin Sydney, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Solid gold idol (800 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item.


Social Check DCs


Percival Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Navigator uniform. His white hair and beard is wavy and long. His half smiles and amber eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: A powerful slaver made him what he is. A gifted student he started as a Sailor, but he got bored and became a Navigator. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Shy. Bonds: Job, Attractive, Mentor. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Mori, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His tied-back hair is auburn. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Glassblower. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Bertram was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better trade route.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Pacifist, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Bertram Morton, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs

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