Lewis Charlton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large brown jacket. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, his parents were killed by a goblins raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of goblins.
Flaws: Ugly, Shy, Addict. Bonds: Poor, Enemies, Has a crush. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: Just what you see.
Drogo Burton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Drogo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Depressed. Bonds: Rich, Job, Military. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Solomon Benson, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise hazel.
Personality: He loves telling others what to do and how they should feel about things. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Solomon was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Hedonist, Racist. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
Thomas Stanton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, brown cloak. He sports a long brown beard, and similarly colored long hair. His thin eyebrows rest above his beady gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Family, Adventurer. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Fire opal (1100 gp). Banded agate (10 gp).
Conrad Soames, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his black hair. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Buckler. 1 Half-Plate. 1 Buckler.
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