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Advanced [show]


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is long and unkept. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Copeland, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 40 pp. 3 Tanglefoot bags. 2 Holy water. 4 Thunderstones.


Social Check DCs


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Kyle Hamilton, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 17 (+3)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Blakeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his spear. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Slave. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Conrad Blakeley, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He was granted arcane powers by his dying brother.

Motivation: He's in love; and he wants to get laid

Ideals: Gifted. Bonds: Attractive, Military, Job, Has a crush. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Marlowe, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Theobald Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. He is bald on top and has large white tufts of hair around his ears. His fierce green eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Theobald was born in the east. At a young age he loved to build and create. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theobald's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Knight.

Motivation: Further expansion of business.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Theobald Camden, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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