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NPC Generator

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Advanced [show]


Jocelyn Richie, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. He keeps his chestnut hair in a flapper bob. His eyes are likewise green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: Born in the west to a Jeweler, Jocelyn learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Jocelyn Richie, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)7 (-2) 11 (+0)8 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Wellington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy tan suit. He has styled his black hair well, parting it to the right. His brown eyes peer out from beneath his top tan hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the old dungeon and found the beat up halberd and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Randal Wellington, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Hadlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. He has red hair. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Hadlee, Male Human Commoner 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 5000 sp. Blue quartz (16 gp). Black pearl (200 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of his god around his neck, and a spear on his belt. He is bald on top and has large brown tufts of hair around his ears. His green eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Fletcher profession.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Layabout soon after.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Lewis Mori, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Athletics +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden yellow topaz (900 gp). Banded agate (9 gp). Black pearl (900 gp).


Social Check DCs


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Manfred Dumph, Male Human Expert 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 900 gp. Amber (140 gp).


Social Check DCs

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