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NPC Generator

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Advanced [show]


Theobald Acton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red armored body suit, with a simple black line shooting up and back down. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: When he was but 7 years old his parents immigrated from the north. His arcane abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: He's attracted to the PC; and an old rival family wants him found

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Theobald Acton, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 700 gp. Hematite (5 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Nicholas Abram, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, and he perpetually has his sai ready. He has moderate length white hair. He has a dull look in his amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Opinionated, Gifted. Flaws: Secretive, Disease. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Nicholas Abram, Male Human Barbarian 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Bentham, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. Peridot (80 gp). Obsidian (14 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Hubert Shipley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has brown hair. His fierce amber eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He struck the Spice Merchant job and began his own company from there.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Opinionated, Athletic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Hubert Shipley, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Charles Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Military. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Charles Garrick, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs

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