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NPC Generator

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Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He was born in a small desert village. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Nature. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Manfred Burton, Male Human Wizard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 20000 cp.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he sports green clothing, slightly heavier than average wear. His auburn hair is long and unkept. His green eyes peer out from beneath his small green hat.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Forgetful, Mundane. Bonds: Rich. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Drogo Winthrop, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 12 (+1)7 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an entirely black suit with green socks and a vest with buckled shoes. His skin is also unnaturally pale. His auburn hair is singed and shortened. He has gleaming, smiling green eyes.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Chad Lindsay, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Solomon Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His hair is long and chestnut with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Solomon was left his father's suit of armor and trained in its use and care. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Wallace, Male Human Monk 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 1600 gp. Rich purple corundum (1600 gp). Moss agate (10 gp). Violet garnet (1600 gp). Banded agate (10 gp). Rose (60 gp).


Social Check DCs


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. His head has been shaved. His violet unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Soapmaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Religious. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Randal Hackney, Male Human Aristocrat 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Chrysoprase (20 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs

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