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NPC Generator

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Advanced [show]


Arnold Hailey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, red cloak. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Maurezhi in disguise. He moved from fad to fad and when he turned 15 he discovered singing. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Passionate, Artistic. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Arnold Hailey, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Hunter Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a tan scarf. His moppish brown hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 5 years.

Motivation: To end his boredom; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Nature, Poor. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Hunter Anderton, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5

Possessions: 200 gp. Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His white hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Flaws: Ugly, Addict, Shy. Bonds: Adventurer. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

John Appleton, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 8 (-1)18 (+4)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Kendall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He has a long auburn beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Many giants want him driven away; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Miles Kendall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)17 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 13
Languages Common, Goblin, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


William Sutherland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He wears his golden hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Military, Religious, Mentor. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

William Sutherland, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Moonstone (50 gp).


Social Check DCs

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