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NPC Generator

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Advanced [show]


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He keeps his white hair in a flapper bob. His brown eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. His childhood dream was to be a Painter, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He's looking for his big break.

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Godfrey Halsey, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Jet (160 gp). Red spinel (160 gp). Moss agate (10 gp). 1 Minor magic item.


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown wide-brimmed hat and brown clothes. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. In his 14th year, his parents were killed by a orcs raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the east; and to reunite with his old friends

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Bentham, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 12000 cp. Deep blue spinel (800 gp). Onyx (30 gp). Chrysoberyl (120 gp). 1 Bullseye lantern. 1 Superior lock. 1 Masterwork manacles. 1 Superior lock.


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane, Terse, Shy. Bonds: Rich, Slave. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Ernest Westcott, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 11 (+0)8 (-1)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Tiger eye turquoise (7 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with red socks and a vest with buckled shoes. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

William Kimberley, Male Human Barbarian 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 8000 sp. Alexandrite (1600 gp). Star rose quartz (70 gp).


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is styled in orderly dreadlocks. He has hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with writing.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his brother to traveling adventurers.

Ideals: Entrepeneur, Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Gerard Clinton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 45000 sp.


Social Check DCs

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