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NPC Generator

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Advanced [show]


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He wears his black hair up. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying sister.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Theodoric Halsey, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Bloodstone (30 gp). Sard (30 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Theobald Wesley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His skin is also unnaturally pale. He sports a long white beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor, Immigrant. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Theobald Wesley, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with green stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Lance Willoughby, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 6000 cp. Alexandrite (700 gp). Red spinel (80 gp).


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears white cloth garments or leather armor. His silver hair is cut short. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Philantrophist. Bonds: Job, Rich, Enemies, Adventurer. Occupation: Carter

Voice: Whispers

Attributes [hide]

Theobald Hampton, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 13 (+1)4 (-3)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Barber does. His chestnut hair is lengthy and is close to two feet long. This hazel eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: When he was but 8 years old his parents immigrated from the east. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Expand his business; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Immigrant, Religious, Nature. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Gerald Tickle, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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