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NPC Generator

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Advanced [show]


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a slight overbite and is overall scrawny. His golden hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Disciplined. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Enemies. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Drogo Mori, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin red vertical stripes and violet pants. He has a slight overbite and is overall scrawny. His hair is brown and very short. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Shirley, Male Human Commoner 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His hair is silver and very short. His violet eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Baker, Shane learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, In love, Job. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Shane Ridley, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp. Alexandrite (500 gp).


Social Check DCs


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Religious. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Henry Appleton, Male Human Expert 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Arnold Nibley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a green poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has a long red beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. In his 14th year, his parents were killed by a brigands raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Flaws: Shy, Selfish. Bonds: Attractive, Mentor, Enemies. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Arnold Nibley, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 14000 cp. Deep blue spinel (900 gp).


Social Check DCs

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